Frontend Dogma

“usability” Archive

  1. Mastering User-Centered Design, With 5 Advanced Tips · · , , ,
  2. Use Both Ratings Average and Number of Ratings When Sorting by User Ratings · · ,
  3. F-Shape Pattern and How Users Read · ·
  4. Don’t Use the “maxlength” Attribute to Stop Users from Exceeding the Limit · · ,
  5. 9 Signs Your Frontend Code Has Quality Issues That Affect Your Users · · , , , , ,
  6. Breakpoints in Responsive Design · · ,
  7. In-Page Links: 3 Usability Tips · · , ,
  8. Error Messages 101 · · , ,
  9. Arguments for Opening Links in a New Tab or Window · ·
  10. Sometimes, a Button Just Wants to Look Like a Button · · ,
  11. How to Ensure Your Designs Work If You Can’t Access Sample Data · · , , ,
  12. Accessibility Has Failed: Try Generative UI = Individualized UX · · , ,
  13. How I Developed the 10 Usability Heuristics · · ,
  14. Don’t Disable Form Controls · · , ,
  15. Doing What’s Required: Indicating Mandatory Fields in an Accessible Way · · , ,
  16. Revolutionizing Usability Testing With Machine Learning · · ,
  17. The Psychology of Site Speed and Human Happiness · ·
  18. Should Links Open in a New Tab? · · ,
  19. What Can a Website Do? · · ,
  20. The Color Input and the Color Picker · · ,
  21. Indicators, Validations, and Notifications: Pick the Correct Communication Option · · , ,
  22. Practical Guide to Usability Testing · · ,
  23. If It’s Not Usable, It’s Not Accessible · · , ,
  24. The Goldilocks Principle for Prototyping · · , ,
  25. Scroll Fading 101 · · ,
  26. 12 Important User-Interface Design Guidelines · · ,
  27. 5 Formatting Techniques for Long-Form Content · · , , ,
  28. Your Website’s URLs Can and Should Be Beautiful · ·
  29. Burn Your Toast · · ,
  30. Button Labels: Is “OK” Ok? · · , ,
  31. The Negative Impact of Mobile-First Web Design on Desktop · · , , ,
  32. Scrollbars Are Becoming a Problem · · ,
  33. Don’t Use Fixed CSS “height” or “width” on Buttons, Links, or Any Other Text Containers · · , , ,
  34. Table of Contents: The Ultimate Design Guide · · , ,
  35. In-Page Links for Content Navigation · · ,
  36. Form Accessibility and Usability Beyond the Basics · · ,
  37. Expanding Your Touch Targets · · ,
  38. Things That Jakob’s Law Is Not · · ,
  39. 7 Reasons to Replace Advanced Search With Filters So Users Can Easily Find What They Need · · , ,
  40. Styling Links and Buttons · · , ,
  41. It’s Time to End Damaging Website Design Practices That May Harm Your Users · · , , ,
  42. Toggles Suck! · · ,
  43. When and Why to Use a Click Test · ·
  44. How to Highlight Required and Optional Form Fields · · , ,
  45. How AI Can Make Software More Intuitive · ·
  46. How Screen-Reader Users Type on and Control Mobile Devices · · , , , ,
  47. 6 Tips for Improving Language Switchers on Ecommerce Sites · · , , ,
  48. Error Message Guidelines · · , ,
  49. A Complete Guide to Usability Testing · · ,
  50. The Problem With Sticky Menus and What to Do Instead · · ,
  51. 3 Common IA Mistakes (That Are All Due to Low Information Scent) · · ,
  52. Usability Heuristics in Game Design · · ,
  53. Usability 101 · ·
  54. Foundations: Pointer Gestures · ·
  55. You Have the Users You Have · · ,
  56. A Simple Custom · · , ,
  57. Personas Are Living Documents: Design Them to Evolve · ·
  58. Infinite Scrolling: When to Use It, When to Avoid It · · ,
  59. The State of Usability in 2023 · · ,
  60. Aligning Jakob Nielsen’s 10 Usability Heuristics With the WCAG 2.1 · · , ,
  61. Useful Accessibility and Usability Examples to Help Improve Your Designs · · ,
  62. Foundations: Target Sizes · ·
  63. Prevent Focused Elements from Being Obscured by Sticky Headers · · , ,
  64. Does “www” Still Belong in URLs? · ·
  65. 10 Key Principles of User-Centered Design · · , ,
  66. Natural Language Inputs · ·
  67. Complexity and Caution · · ,
  68. Hostile Patterns in Error Messages · · , ,
  69. Designing for Users With Disabilities: 10 Factors to Consider · · ,
  70. Applying the 8 Golden Rules of User-Interface Design · · ,
  71. Design for Them Not for You · · ,
  72. Personas: Study Guide · · , , ,
  73. Usability Heuristic Frameworks: Which One Is Right for You? · ·
  74. How to Make Your Designs Scannable (and Why You Should) · · ,
  75. Audience-Based Website Navigation · · ,
  76. How Rapid Usability Testing Is Changing UX Research · · , ,
  77. Accidental Dismissal of Overlays: A Common Mobile Usability Problem · · ,
  78. When Is It OK to Disable Text Selection? · · ,
  79. Antipersonas: What, How, Who, and Why? · ·
  80. Infinite Scrolling: When to Use It, When to Avoid It · · ,
  81. The Accessibility and Usability Journey of Drupal’s Primary Navigation · · ,
  82. What Makes A Great Toggle Button? II · ·
  83. Designing Better Error Messages UX · · , ,
  84. Why User Personas Matter in UX Design · · , ,
  85. What Makes a Great Toggle Button? · ·
  86. Designing a Better Back Button UX · · ,
  87. Here, Here, and Here ·
  88. Research Insight: Accessibility of Images · · , ,
  89. Rethinking Device Emulation in Browsers · · ,
  90. Using Grids in Interface Designs · ·
  91. Welcome to the Dark Side · · ,
  92. Perceived Affordances and the Functionality Mismatch · · ,
  93. 7 UX Laws You’re Probably Getting Wrong · · ,
  94. The Dos and Don’ts of Pairing Typefaces · · , , ,
  95. Inclusive User Research: Analysing Findings · · ,
  96. Hamburger Footer: Reaching the Bottom of Infinite Scroll · ·
  97. Checklist for Moderating a Usability Test · · ,
  98. The Forgotten Benefits of “Low Tech” User Interfaces ·
  99. Personas vs. Archetypes · · , , ,
  100. Understanding User Behaviors Across Surfaces ·
  101. Designing a Better Language Selector · · , ,
  102. Usability Guidelines for Better Carousels UX · · , ,
  103. Designing Better Breadcrumbs · · ,
  104. A New Statistical Approach for Predicting Usability Problems · · , ,
  105. If We Can Make a Product Work for Anyone, It Usually Works Better for Everyone · ·
  106. You ≠ User · · ,
  107. Do’s and Don’ts of Mobile UX Design · · , ,
  108. Usability Testing: Driving the Best User Experience for Business Success · · ,
  109. Improving Your User Experience to Reduce Bounce Rates · · , ,
  110. How to Empathize With Your Users · · , ,
  111. Carousels: No One Likes You · · , ,
  112. An Introduction to User Journey Maps · · , ,
  113. Moderated Versus Unmoderated Usability Testing · · ,
  114. Alternatives to Pagination on Product-Listing Pages · · , ,
  115. UX and User Personas: How to Get It Right · · ,
  116. Settings Are Not a Design Failure · · ,
  117. Building Like It’s 1984: A Comprehensive Guide to Creating Intuitive Context Menus · · ,
  118. Accessibility and 2022: 13 Design Trends from a Usability Perspective · · , ,
  119. Design Sprints Revisited: Designing With Your Users and Developers · ·
  120. Auto Dark Theme · · ,
  121. Test Your Product on a Crappy Laptop · · ,
  122. How Designers Can Prevent User Errors · · ,
  123. Be Usable, Not Consistent, Not Uniform · ·
  124. The Problem With “Click Here” and “Learn More” Links · · ,
  125. The Options for Password-Revealing Inputs · · , , ,
  126. Web Quality Assurance: From User Requirements to Web Risk Management · ·
  127. What Is Redundant Entry, and How Does It Affect Accessibility? · ·
  128. Okhsv and Okhsl · · ,
  129. Shifting Accessibility Testing to the Left · · ,
  130. Rethinking User Personas · · ,
  131. Inclusive Usability Testing: The Benefits of Inclusive Design · · ,
  132. Feature Checklists Are Not Enough: How to Avoid Making Bad Software · · , ,
  133. Craft Good Questions for Usability Tests · ·
  134. Micro-Expressions in User Testing: When Users Reveal Their True Emotional States · ·
  135. How to Satisfy User Intent When Considering Search vs. Browse · · , , ,
  136. Popup Problems · · , ,
  137. The 4 Pillars of Good Embed Code · · ,
  138. Ten Good Deeds in Web Design · · , ,
  139. Cost of User Testing a Website · · ,
  140. Using Link Titles to Help Users Predict Where They Are Going · ·
  141. The Web in 1998: Some Predictions · · ,
  142. Why Frames Suck (Most of the Time) · · , ,
  143. In Defense of Print · ·